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Tagged: glsl

2 articles

Three.js ExperimentsMay 25, 2026 Low-Poly 3D Clouds in Three.js How the polygonal cloud background on this site works: a single InstancedMesh, jittered icosahedron geometry, cel-shaded clusters of flat blobs, fog, and mouse parallax.
three.jswebglglslshaders
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Three.js ExperimentsMarch 27, 2026 Animated Fluid Background in Three.js: Simplex Noise and Fragment Shaders How the animated background on this site works: a fullscreen shader quad, FBM noise, domain warping, per-page colour palettes, and light/dark mode support.
three.jswebglglslshadersastro
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